Maybe this question is too simple， but I want to get more information about AOV.
I learned some about AOV， they refer to render passes, right? and AOV is abbreviation of ‘’Arbitrary Output Variable"?[https://forums.cgsociety.org/t/what-the-heck-are-aovs/1735757]
As I know, using AOV means using multiple render passes for each channel,
for example, one pass for “albedo”, one pass for “diffuse” and so on.
If this is right, then what the advantages and disadvantages of this technique? I guess AOV can get better result, but cost more time for rendering. If so, Why AOV can get better result?
following is your aov test scene
and i can see you can get different layer image:
How to get these images? I opened Diagnostics menu and can not find it:
and @Mongo3 mentioned in [First couple of tests for review] that using AOV can distinguish different contributions