New user here. Our designers started to use appleseed-max today. While most of things are going well, they find a few issues and questions:
- if camera near clip is enabled, the render will be black. Is camera clip supported?
- It looks like there is no dedicated appleseed lights, so they should use 3dsmax lights instead? But what about rectangle lights?
- In “Object properties” dialog, if you uncheck “receive shadow”, the object still receives shadow.
- Is it possible to exclude some objects from a light? 3dmax’s light exclude functionally doesn’t seem to work.
Thanks in advance!
BTW: Is it planned to merge GSoc PRs in near future (say, within this month)? I’m curious to test it out