Need help creating leaf material,can anyone post some node setup for leaf material.
Sure, what software are you working on?
A asStandardsurface should be enough to create the leaf material you are after.
At asstanderdsurface shader where to connect alpha map??
In blenderseed you have 2 options to apply alpha maps:
- opacity maps can be applied per object in the
Object Alphasection of the object properties tab.
- alpha maps can be applied to the
Transparency Colorinput of the asStandardSurface material per material.
Here is a nodes setup in appleseed-Max for a leaf material which uses the asStandardSurface and the resulting render (free model from VizPeople).
Hi, how did you go about the newly rendered leaf you posted on discord?
I replaced the previous node setup and render image with the improved version.
Thanks, looks very realistic!