Hello! I found Appleseed last week and since then I’ve been testing it. I liked a lot the engine, mainly caustics, that works fast as hell.
I’d like to know if some features are already supported:
- Persistent Data: Cache geometry and textures to avoid reloads during render time. (Cycles has no proper support yet);
- Displacement and adaptive subdivision;
- Dispersion BSDF;
- Principled Volume BSDF;
- Principled Hair BSDF;
- Motion Vector AOV
- Open VDB support;
- Bevel Shader,
- Ao Shader,
- Triplanar mapping
Thank you for the awesome work, btw!