Issue using blenderseed to edit OSL node tree?


#1

At the moment I can create a simple blender scene and render with appleseed. That much works.

If I use the blender node editor to create an appleseed OSL node tree, the “Add…” menu (shift-A) contains only the subheadings OSL_Surface, OSL_Shader, … but all of those submenus are empty. Am I missing some environment setting or path/configuration flag for this?

I’m using Blender 2.79b, Appleseed 1.9.0-beta, and blenderseed 0.8.0-beta


#2

Hi gonewest. Sorry it’s giving you issues. Can you check the console after blender loads? There should be a really long series of class registration notices which follow the OSL file scans. Look for any errors about parameters missing.


#3

@gonewest818 We have identified a number of issues and will issue a hotfix for blenderseed shortly, probably right after the week-end.


#4

Thanks for the update, and I’m sorry I wasnt able to respond to the earlier request for console/log output.


#5

You can grab blenderseed 0.8.1-beta here:

Let us know if this release works for you (or doesn’t).

By the way, which operating system are you using?


#6

Yes, thank you, that patch works for me. I’m using macOS High Sierra.