I just discovered appleseed and it’s very impressive! My hat goes off to everyone involved.
I am writing a shader that relies on point data, and so far no success. I seem to get no results with pointcloud_search() and the diagnostics at the end report about 8 million calls to this function but 0 results.
The OSL support docs say that this is supported through partio (which is what I’m using to generate my ptc file) but that it’s not tested. So I’m wondering if this is an experimental feature that’s not turned on by default, and if not, what I might do to debug my shader.
Thanks in advance for any suggestions,