I am trying to export a scene as a .appleseedz. However, when I launch the rendering on another computer, the texture are not rendered, because all the paths are for the original computer.
Is there a way to export the scene with textures so that it can be rendered on a remote server ?
The object have a lambert assigned, which color is managed by a file textured by texture2d.
In the logs when exporting, I get : Warning: appleseed:Found unsupported shading node colorManagementGlobals while exporting network //
Thank you !